Tag: Vulf

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  • Welcome

    Every campaign gets an Adventure Log, a blog for your adventures! While the wiki is great for organizing your campaign world, it's not the best way to chronicle your adventures. For that purpose, you need a blog! The Adventure Log will allow you to …

  • Hammerfall

    The wagon is upgraded with stables, special horses, and even more important - a primitive spelljamming helm. The helm allows passage over steep grades, rough terrain, and even small canyons. We are instructed to attack Krondor's main ironworks. …

  • The Infiltration of Krondor

    The Krondorians are indeed unaware of The Imperial Wrecking Crew's presence. The illusion is maintained with Roy posing as a powerful foreign merchant prince. Purporting to trade in wine, the complete lack of any wine to trade rears it's ugly head. …

  • The Ironworks

    The group manages to reach their goal. First, they kidnap the chief Krondorian engineer and his family. The Krondorians are surprisingly willing to go, and reveal that this type of thing has happened before. After that, things get violent. The …

  • Portal to a New Land

    After finding their way to the port, the crew boards a [[Dunbar|Dunbarian]] vessel in route for the distant Indoponese continent. Our mission is to find and eliminate the source of [[Krondor|Krondorian]] [[airship]] technology. The trip is fraught …

  • Our Gnomish Friends

    We enter a large [[Gnome|Gnomish]] enclave. These creatures are the source of all the bizarre [[technology catastrophe|technology]] that's shown up in [[Dunbar]]. They tell us that the [[Indopanar|Indopanese]], with likely help of [[Bane]], have …

  • Viva La Resistahnce

    Leaving [[Our Gnomish Friends]] leads to an [[Indopanar|Indopanese]] resistance cell. [[Gregor]] is shot twice in the chest with cannon while riding a bull. [[Roy]] plummets in from a malfunctioning [[Cloak of the Bat]] while [[Carter]] is found out in …

  • MissionfromGods

    _Nahtar seems to have fallen down on the job, therefore you shall hear the true tale from I, Roy O' Bannon._
    _Following directions bestowed on us by the resistance fighters, we march towards our goals, find & stop the gnome whisperer, free the …

  • The Saga Continues

    Our adventurers have travelled far and wide. They have crossed their own continent thru all three major empires and kingdoms from Krondor in the north to the Desert Kingdom in the south. They have been to the second continent and travelled acros the …

  • The Mysterious 3rd continent

    The party was invited to the 3rd continent. They were tasked with takign back the sungem (stargem) to the leaders there. They were also tasked to retrieve a flying dreadnaught ship to aid in a posible war in the ether (space). To gain access to the ship …

  • New adventures await

    _Gentle reader, my apologies, I have been remiss in my duties of reporting our adventures. So much has happened since I last wrote. We survived intergalactic battles in ether, spelljamming, wild magic, and kender. I am happy to report that kender are …

  • 2012

    _Dear readers, again I must open with humble apology, I am bound by oath, and honor, and by deities to not share all that I have seen. Suffice it to say, life has been cursed of late with interesting._ _We spent a delightful few months on holiday back …

  • A letter home

    Roy said to practice my writing, and Lobo said it would make Tempus happy, so here I am writing… me, Ciara, writing! The pen feels unnatural, still not sure how Roy can say the pen is mightier than the sword, give me a sword anyday. Hope spring planting …

  • Karl's Private Log

    Since waking up in a dinghy all those years ago, I have been killed at least twice, accidentally killed myself once, hunted and killed our enemies without mercy, and even eaten the heart of a fallen foe. I have sailed oceans that brought me closer to my …

  • Balystia's Journal

    All Praise and Glory to Tempus I have not been so bold has to chronicle thus far. It has been strange not having the benefits of my dearest friend's company anymore. We both knew we would eventually part ways, and she has been my rock for these last …

  • Ravenloft: Report 01

    After Action: Pandera Have defeated the World Dragon of this realm. No casualties in our party. Good news that we do not have to deal with the rebuilding of the infrastructure here. Greggor and Deidra are staying in this realm to guide the new belief …

  • The Log Book of Captain Karl Fischer

    This is an interesting realm. Full of danger, monsters, and monsterous people, and an overwhelming miasma of evil. Good thing I'm no Paladin. I have finally had occasion to let loose a bit in combat. We worked to defend the town we rested in from a …

  • Another letter home

    Father, This world is so dark, the sun never shines. Missing home and everyone a lot. Kinda neat, got to see Gwen again, she seems to like this odd place. It even smells weird here. Gregor stayed behind at the last realm we visited. Odd, when I …

  • The Paladin Contingency

    She stared at her reflection in the small silver mirror that was propped up against her satchel. Swollen eyes looked back at her: swollen, red, teary and “too close together”. “Too dark” she recalled him telling her. She was too broad, too skinny; her …

  • The Beginning

    [[:dame-briar-balystia-thornwood | Balystia]] waited for the Inquisitor's acolytes to leave the tent before she sat on the large, mahogany bench. The inside of the tent reminded her of the temple she squired at back in Easton. It was conservatively …

  • Dar's Thoughts On The Road to Olympia

    Home. There were times I never thought I'd see it again. I've seen fantastic lands, fought incredible evil, nearly died several times, actually died a time or two. I even made my glorious and awesome return to gladiator pits. Picked up some new scars …

  • Karl's Thoughts

    I have been to many worlds now, and while many of them I would very much like to visit again. There's been some thrillingly stormy seas, we've been tossed on the winds of fate and blown off course, and yet, battered and bruised, we've found safe harbor. I …

  • Home Page

    h1. Saga of The Imperial Wrecking Crew Enemies at home and abroad besiege the ancient and powerful Empire of Dunbar. One legend amongst many is the Imperial Wrecking Crew. They are sent for victory, expendability, and a callous disregard for human …

  • Main Page

    h3. Put your stuff here to request critiques left on the wiki entry. [[Group Loot | Group Loot]] [[Ingenious Devices | Ingenious Devices]] - artcat organizing again - discombobulator inside [[Order of the Arches]] - red May 7 - lotsa juicy …

  • Kliff

    http://news.filefront.com/wp-content/uploads/2008/05/kobold-1.JPG Kliff "Kliffy" the Kobold is an exceptionally powerful and cunning summoned creature. Repeatedly called by the …

  • Jirun

    Activating her magic armor allows her to look down onto now puny foes. They stare back up at her - whatever they see, they die happy. Can she take you? "I can take *all …

  • Tower of Nahtar

    An ancient wizard's abode, [[Nahtar]] is only it's most recent occupant. There is reason to believe that [[Liad]], and maybe even a young Elminster, owned it at one time. There are perhaps five stories above, and three below. It is of simple stone …

  • The Hammer of Tempus

    When he's not disassembling them like meat legos, [[Gregor]] uses this hammer to [[Gregored|empty an enemy like a tube of toothpaste]]. Also, it causes …

  • Old Main Page

    This is all the text contained on the old main page. It is meant mostly as a tutorial for editing and creating new wiki pages. I have moved it here so that the main page may be customized, but I wanted to retain this information. Enjoy. h1. Welcome …

  • Mirror Image

    The perfect spell for dodging attacks. Imagine the love child of a displacer beast and a kaleidoscope.

  • Banite

    Nothing is more vile and disgusting. Banites are the waste that even Moander wouldn't take. Hopefully, one day they will all die a hideous death. Forever. Card carrying members of the vile league of evil, they seek to do evil in the name of, well... …

  • Kill It With Fire

    Absolute, utter annihilation. Enough fire will reduce anything to ash. Even more fire will vaporize the ash. Even more fire than that, and you've taken the first step on the right track. [[:gregorvonstrašen | Gregor]] wishes he could cast [[ …

  • Tempus

    h2. _Tempus within the current campaign setting_ Tempus has bi-polar, axe-crazy humor. He once let [[Gregor|Gregor's]] soul attempt to fight off [[Banite|countless legions of evil]] whilst he waited for resurrection. [[Gregor]] is still scarred from …

  • Milil

    h2. _Milil as seen by the group_ Milil is [[Roy]]'s patron. Much of his power comes from her, and on occasion he has garnered her displeasure. Examples include an incredibly poor performance in which Milil broke the strings of [[Roy]]'s instrument, …

  • Death Metal

    Pure death metal is blacker than the blackest black. Its mechanical properties are all superior to steel, though it is heavier. It is suitable for a wide array of nefarious alchemical and arcane purposes. Death metal is not poisonous, but it greatly …

  • Mist Dragons

    *What we know* A group of these live north of [[Ciara's Duchy]] in a damaged cave system lair. [[:ladyciara | Ciara]] enjoys a loose non-aggression pact with them that protects her people and land from their predations. In practice, it's a very …

  • Krondor

    Fig. 1 Typical Krondorian greeting/domestic dispute resolution. An aggressive xenophobic kingdom to the north of Dunbar. Populated entirely by dishonorable …

  • Ciara's Duchy

    A near bankrupted noble sold his land and to Ciara, the lord moved back to his ancestral land with mountains of gold from Ciara. This Duchy is a large food producer for the empire. It is the bread basket of the empire providing about 70% of the …

  • Robe of Eyes

    This valuable garment appears to be a normal robe until it is put on. Its wearer is able to "see'' in all directions at the same moment due to scores of magical "eyes'' which adorn the robe. The wearer also gains infravision to a range of 120 feet, and …

  • Gnome

    h2. _Brief Description_ Gnomes are prolific inventors. Their creations spend most of the time under construction or in committee. Outsiders would tell you that these devices rarely work, and are hideously dangerous either way. Gnomes indicate …

  • Nahtar's Least Word of Summoning

    _I picked up spellcrafting some time back, and I feel it's time to actually start crafting some spells. Since I'm almost a pure Conjurer I've decided to make pure summoning spells. This is the first in what is planned to be a series of Nahtar's Words of …

  • Discombobulator

    We were provided with this device after much prodding. It's one of the legendary 5 items to pass all committees. Once activated it disables or interferes with all [[Gnome|Gnomish]] technology in a small area (makes its entropy hasten). Of course, we …

  • Blessing of Milil

    Milil, naked at the time (PLUS 10!), gave Nahtar a blessing after he agreed with her assesment of Roy's blasphemy (PLUS 20!) and proceeded to redact his bardic abilities (PLUS 30!!). Yes, Roy's smack down is better than the naked goddess of song and …

  • Nahtar's Words of Summoning

    A series of spells developed by the Conjurer [[Nahtar]] because apparently that's the only way a wizard can get any respect around here. Get a [[Tower of Nahtar|tower]] and suddenly it's just publish, _publish_, _*publish*_. _"I've killed [[Dragons …

  • Harkenvold's Greater Shout

    A magical spell created by the wizard Harkenvold Novark the Exuberant. Allows the caster to be heard at distances of up to two miles, but the only way to cast the spell is by shouting HARKENVOLD making its communicative uses somewhat limited. It could …

  • Coins

    When treasure is found in the form of coins, it will normally be bagged or kept in chests unless it has been gathered by unintelligent monsters. Coins (regardless of metal) normally weigh in at 50 to the pound. | Copper: | 1/100 | gp | | Silver: | 1/ …

  • Impressions of Ciara

    Use this to post your thoughts or your character thoughts of Ciara. !>http://img.photobucket.com/albums/v690/a_fyredancer/11.jpg! _I'm glad she is on my side._ - Roy *Gregor:* She is an extremely loyal member of the Imperial Wrecking crew, somehow …

  • Roys Reputation

    Use this page to tell us how you really feel about Roy. be sure to sign it. He talks alot, fights well, and sings well -Ciara He has shiny things, and when he doesnt have shinies, he sings, its lots and lots and lots of fun, and he's invincmable. - …

  • Airships

    We've used and destroyed these. [[Gnomish Deathtrap | Gnomish technology]] is causing [[Technology Catastrophe | issues]] in [[Indopanar]]. They're presumably driven by [[Spelljamming]] devices, though how they float makes [[Gnomish Deathtrap | no sense …

  • Ciara and Kobold Negotiations

    Response to the Lady Ciara of Dunbar from Chief Kliff of the Kobolds I am most grateful for your offer of neutral ground, and I gladly accept. I should like to know the time of our meeting so that I might prepare myself and my sub-chiefs. I believe …

  • Kobold

    Kobold The smallest and weakest race of goblinkind is the race of kobolds. A kobold stands about three feet in height, with a scaly hide of dark brown to rusty black, and glowing red eyes in a vaguely dog-like face. Kobolds tend to be cowards and …

  • Disciples of Awesome

    [[Gregor]] leads by example. They are skilled in both combat and [[kill it with fire | negotiation]]. Disciples tend towards [[Jump Sandals | fantastically]] [[Hammer of Tempus | aggressive]] [[Globe of Fireball | items]]. [[Jhirun]] is such a …

  • Guilds

    h2. +Mercenary Guilds+ * [[Cholerian Mercenary Guild | Cholerian Mercenary Guild]] -Dunbar * Round Rock Mercenary Guild -Dunbar * Flat Rock Mercenary Guild -Dunbar * Imperial City Mercenary Guild -Dunbar h2. +Leatherworkers Guilds+ * …

  • Gith pirates

    Evil little shits, breed like rabbits, thankfully they are also cannibals so self policing in their population

  • Order of the Arches

    Soon after the Empire of Dunbar was formed, it was almost rent asunder by a war with the elves and the dwarves. It was ended with a treaty which turned to mutual respect between the races. To make sure that another war would not happen all three races …

  • Vorpal Pebble

    Pebble - Artifact weapon Believed to be the solidified tears of a deceased god, these pebbles are subject to weathering as any other stone and are virtually indistinguishable from normal rocks without the aid of magic. Capable of taking a human …

  • Hero's Powder

    An artifact of great power. Made by grinding the dessicated marrow of lawful good warriors of great power and renown. The resulting powder is then inhaled giving the -junkie- user vastly increased abilities. Speed is quadrupled, all stats are given +5, …

  • Victory

    The Kobold Victory Chart If a kobold does manage to drop an adventurer, an intense (though invariably brief) celebration is in order. Roll a d20 and consult the following chart: 1 – 10. No effect. The kobold lacks the imagination to …

  • Ingenious Devices

    h4. +Magical:+ * [[Robe of Eyes | Robe of Eyes]] * [[Vorpal Pebble | Vorpal Pebble]] h4. +Mechanical:+ * [[Discombobulator | Discombobulator]]

  • Places

    h4. +DUNBAR+ * [[Ciara's Duchy | Ciara's Duchy]] * [[Tower of Nahtar | Tower of Nahtar]] h4. +Krondor+ -[[Krondor | Krondor]]'s wicki * [[The Ironworks | The Ironworks]] h4. Other Locations * Indoponar

  • Monster Summoning

    Within one round of casting this spell, the wizard magically conjures 2d4 1st-level monsters (selected by the DM, from his 1st-level encounter tables). The monsters appear anywhere within the spell's area of effect, as desired by the wizard. They attack …

  • Group Loot

    *Group Loot*
    *Ogre Loot*
    Old Dusty bag - tins of meat - dry rations, flint & steel big wide girdle belt, 6 torches, wineskin (empty), winter blanket
    30 pittens, mountain climbing hammer, hemp rope (1500ft)
    50' heavy chain

  • Nahtar

    Nahter prefers to plot and scheme rather than confront his opponents directly. Open comment is for meat shields. If he doesn't have any handy they can be conveniently summoned up for some good old damage soaking.

  • Liad Ruo

    Liad was a cabinetmaker's apprentice who was strong and not too dumb. He dreamed of being a mage and worked hard to become one. A slow learner but once he learned it he kept it, he is now a very powerful mage who is a demigod and spends much of his time …

  • Rod the Steward

    Son of the old steward he has stepped up to fill his fathers surcoat... literally, he still has some growing to do but he is quite capable of performing his fathers duties as steward of ciara's lands. His father was killed in a Krondorian attack before …

  • General Yarp, Captain of the guard

    One of Ciara's first trainers in the art of war, Yarp orcish slave on the farms kept an eye on the ballsy lass. Big, Strong and bearing many scars, this full orc is highly intelligent. Ciara refers to him as Uncle, and he is one of her closest …

  • Gregor Von Strašen

    Born after a kinky kinky Duke Strosso Von Strašen made love to his ogre mistress and forgot to pull out. His early days were spent with a tribe of mountain dwarves close to the border of Kalaria, where the water is fantastic. He grew strong in the …

  • Keitha

    Greetings, I'm Keitha, another of [[:ladyCiara]]'s many sisters. I'm the third in line of birth, and three years [[:ladyCiara]]'s Junior. [[:Rionadunbar]] is a year older than I. Like my older sisters, I too am a warrior. Courtesy of my sisters [[: …

  • Brenna

    Forgive my abruptness, tis well past meal time for my raven Eromreven, I brought him home from my wanderings not long after [[:ladyCiara]] left home. He had a broken wing, it healed well, but I fear I spoilt him. That was years ago... ahh where was I? Oh …

  • Sheala

    Ciara, Riona,

    Grania

    I'm [[:ladyciara]]'s little sister Grania, nine years her junior. She left home when I was about 5 summers old. As with all our siblings, she has insisted on the finest education for each of us, this includes [[:uncleyarp]]and Fathers infamous fight …

  • Enya

    Enya My name is Enya, at 11 summers younger than my oldest sister [[:ladyCiara]], I'm one of the youngest. Moving to the keep has been really exciting, I think even more so than when [[:ladyCiara]] bought the duchy, its huge! Way bigger than the …

  • Myrna

    I'm 7, so is [[:Caydendunbar]], he's my twin brother. These bad men, they caught us, but our sister [[:ladyciara]], she found us and rescued us! Then we got to go with a bunch of gnomes, and Liad , he's the guy that wears blue a lot. I wish I could see …

  • Cayden

    I'm 7, I'm older than my twin Myrna! My most favorite thing is training with Uncle Yarp and Father. I'm really good at wrestling. I wasn't good enough though, [[:MyrnaDunbar]] and I got caught by some bad men. [[:ladyciara]] came and found us though, …

  • Baronette Ross

    Well, what seems lifetimes ago, I was a farmer, and mounted soldier. I was home starting the fall harvest with my family and neighbors when we were attacked by what we thought were brigands. We fought desperately, but it was a slaughter. They were too …

  • Dame-Captain Baroness Briar "Balystia" Thornwood

    Official Title: Baroness Dame-Captain Briar Balystia Thornwood of Easton Balystia was born to the lesser noble family of Thornwood in the port town of Easton. Her parents, Lord Sebastian and Lady Gertrude, were strict, conservative nobility that …

  • General Dar

    Born a minor noble, Dar quickly rose through the military ranks. During the War with Krondor, he and many of his men were ambushed and captured in the face of overwhelming odds. Those that survived were thrown into slavery, and the truly unlucky were …

  • Karl Fischer

    Karl has no memories preceding waking up in a dinghy with a remarkably disgusting sword and an equally amnesiatic fellow sailor (and subsequently being picked up by the IPC & Associates). He is a fine sailor, a cleric with a cutlass, and an excellent …

  • Sir Ulrich Van Der Mer

    After his arranged marriage with the daughter of Thornwood [[:dame-briar-balystia-thornwood | Dame-Captain Baroness Briar "Balystia" Thornwood]], Sir Ulrich spent much of his time making a name for himself as the local head of the merchant guild in Easton …

  • Calso the Steward

    Calso is the unfortunate soul who keeps the keep in Easton. Such a position involves maintaining the Paladin's finances, babysitting a kender named Creena, chasing down the Paladin's cat, Mr. Jingles, and looking fabulous.

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